A downloadable game

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"The Manor stands ancient and regal among the gnarled, ashen trees of the wood. It was clearly built long ago, but does not seem to realize it..."

Within the Manor is the Pit, a hole in reality that spews out hordes of otherworldly monkeys. The Manor has done its job and killed them, over and over again, for decades upon decades. As the woods darkened and the blood was spilled and the Manor was forgotten, something changed. It grew bitter and hateful, and now the seal has been broken.

The Manor door lies open. 

In Monkey Murder Manor, a dungeon module for MÖRK BORG, the characters venture into the depths of the venerable Manor, attempt to steal treasure, uncover its dark secrets, and kill a lot of monkeys along the way. 

  • 35 rooms across two floors, including a few secret rooms 
  • Treasures, traps, and murderous monkeys of all kinds
  • A unique Ire system that changes the character's experience if they enrage the Manor 
  • Demons and a look into Cube-Violet
  • Crisp layout made to be easy on the GM by Chalkdown

Monkey Murder Manor is now available for print on demand here!

Content warnings: (Violence against and mistreatment of animals (a lot of it), gore, body horror, child death, bugs)

Monkey Murder Manor is an independent production by Ripley Caldwell and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

CategoryPhysical game
Rated 5.0 out of 5 stars
(10 total ratings)
TagsHorror, module, mork-borg, OSR, Tabletop


Buy Now$10.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

MMM Spreads.pdf 12 MB
MMM Singles.pdf 12 MB
Player Map 1 (25x27).png 666 kB
Player Map 2 (25x27).png 637 kB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

If you're marginalized or experiencing financial hardship, take a copy on me. I'll add an extra for each purchase made. 

Download demo

MMM Preview.pdf 5 MB

Development log


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We've been playing through this for a little while now, and it's really well done. The layout is easy to use, the rooms are interesting, it's bonkers and fun. Last session we started to explore the lower level. Overall it's been fantastic and has thus far provided us with hours of fun, and I'm sure we'll get way more hours of entertainment out of it in the future.

I like that there's some faction type stuff at play, but I've found that the IRE hasn't really come up because my players are pretty much all in on slaughtering monkeys, and there hasn't really been enough opportunity to 'betray' the house. This probably varies from group to group though, and I certainly wouldn't call it a flaw.

I have one question about the module regarding room 29... My players were listening at the door, and so per the small italicized description I described that they hear strange drum beats. They asked me to describe the drum beats, however when I read through the rest of the room description there was no mention of drums or rhythm or anything. Are the drumbeats just the pounding of the Ape on the ground, or is there something missing from the description as far as what else is in the room?


This monkey murder funhouse is engaging for both storyteller and Scvm.

I'm so thoroughly impressed with your variety in encounter and creature design.

You managed to fill a massive dungeon with encounters that all feel distinct while maintaining a consistent theme.

Well suited for a variety of playstyles, I can't wait to run this for my friends!